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Published on in Vol 11 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/65042, first published .
Medical professionals use VR to explore a 3D human skeleton model.

Factors Influencing Educators’ Perspectives on Accepting Extended Reality in Health Care Education: Qualitative Study

Factors Influencing Educators’ Perspectives on Accepting Extended Reality in Health Care Education: Qualitative Study

Journals

  1. López-Ojeda W, Hurley R. Leveraging Medical Extended Reality for Patient Education in Clinical Neuroscience. The Journal of Neuropsychiatry and Clinical Neurosciences 2025;37(4):292 View
  2. Pérez-López-de-Echazarreta G, Sáiz-Manzanares M, Escolar-Llamazares M, Alves-Gomes L. Augmented Reality vs. 2D in Basic Dental Education: Learning Outcomes, Visual Fatigue, and Technology Acceptance—A Mixed Methods Study. Applied Sciences 2026;16(3):1269 View
  3. Khlaif Z, Mousa A, Sanmugam M. Engineering the future classroom: factors influencing the sustained use of XR technologies. Technology, Pedagogy and Education 2026;35(4):899 View
  4. He Y, Gong J, Li S, Zhang L. Perceptions and feasibility of augmented reality for pressure injury care among healthcare professionals and caregivers: A qualitative study. DIGITAL HEALTH 2026;12 View
  5. Otemaier R, Albuquerque R, Falabretti E, Reinehr S, Malucelli A. Beyond the Hype: Faculty Practices and Challenges in Adopting XR in Higher Education. Journal on Interactive Systems 2026;17(1):398 View
  6. Taneja R, Dutta H. IMMERSIVE TECHNOLOGY ADOPTION IN HEALTHCARE: READINESS, BARRIERS, AND PATIENT OUTCOMES. ShodhKosh: Journal of Visual and Performing Arts 2026;7(7s):90 View
  7. Xie J, Xu R. Revolutionizing physical education in China: A cross-sectional structural equation modeling study on digital health innovations, psychological well-being, and cognitive performance. Journal of Health Psychology 2026 View
  8. Mejía-Trejo J. Social, collaboration, opportunities, preparedness, and ethics model for artificial intelligence in higher education (SCOPE-AI4HE). Journal of Further and Higher Education 2026:1 View
  9. Hobbs J, Bull C. Qualitatively Investigating the Impact of Augmented Reality Interactions for Radiological Training. Virtual Worlds 2026;5(3):42 View

Books/Policy Documents

  1. Walecki P, Dąbrowa J, Zarychta S, Cierniak A, Piotrowski M, Burzotta F, Ferrari R, Campo G, Maal T, Berends B, Duits D, Bruining N, Barendse R, Solewski B, Lis M, Goncerz M, Goncerz G, Dam K. Functional and Virtual Medical 3D Imaging in Cardiovascular Medicine. View
  2. Ramaila S. Engaging Learners With Immersive Technologies and Game-Based Learning. View