Published on in Vol 7, No 2 (2021): Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/22992, first published .
Using a Web-Based Quiz Game as a Tool to Summarize Essential Content in Medical School Classes: Retrospective Comparative Study

Using a Web-Based Quiz Game as a Tool to Summarize Essential Content in Medical School Classes: Retrospective Comparative Study

Using a Web-Based Quiz Game as a Tool to Summarize Essential Content in Medical School Classes: Retrospective Comparative Study

Journals

  1. Garza M, Olivan S, Monleón E, Cisneros A, García-Barrios A, Ochoa I, Whyte J, Lamiquiz-Moneo I. Performance in Kahoot! activities as predictive of exam performance. BMC Medical Education 2023;23(1) View
  2. Navarro-Martínez O, Silva J, Ibáñez-del Valle V. Performance of Nursing Students with a Graphic Novel and a Collaborative Quiz Competition: A Quasi-Experimental Study. Education Sciences 2023;13(7):681 View
  3. Nichat A, Gajbe U, Bankar N, Singh B, Badge A. Flipped Classrooms in Medical Education: Improving Learning Outcomes and Engaging Students in Critical Thinking Skills. Cureus 2023 View
  4. Goyal M, Agarwal M, Goel A. Interactive Learning: Online Audience Response System and Multiple Choice Questions Improve Student Participation in Lectures. Cureus 2023 View
  5. Bankar M, Bankar N, Singh B, Bandre G, Shelke Y. The Role of E-Content Development in Medical Teaching: How Far Have We Come?. Cureus 2023 View
  6. Romero‐Alemán M. A pilot study on gamified and conventional e‐quizzes reinforcing human histology among first‐year medical and physiotherapy students. Anatomical Sciences Education 2024;17(4):844 View
  7. Johnson K, Nazer D. When it’s all fun and games: gamification of child abuse medical education. International Journal of Pediatrics and Adolescent Medicine 2024;11(1):13 View
  8. Özdemir O. Kahoot! Game‐based digital learning platform: A comprehensive meta‐analysis. Journal of Computer Assisted Learning 2025;41(1) View
  9. Zapata-Martínez I, Rius-Diaz F, Lorenzo-Álvarez R, De la Peña-Fernández L. Radiation Oncology Active Learning in Undergraduate Medical Education: The Usefulness of Kahoot and TikTok. Journal of Cancer Education 2025 View
  10. Silva D, Sá G, Souza V, Oliveira S, Menezes M, Frazão I, Vasconcelos E, Guedes T. Serious game sobre contraceptivos para adolescentes no pós-parto: desenvolvimento, validação e avaliação. Acta Paulista de Enfermagem 2025;38 View
  11. Silva D, Sá G, Souza V, Oliveira S, Menezes M, Frazão I, Vasconcelos E, Guedes T. Serious game about contraceptives for postpartum adolescents: development, validity and assessment. Acta Paulista de Enfermagem 2025;38 View

Books/Policy Documents

  1. Gladman T, Gallagher S, Grainger R. Smartphone Apps for Health and Wellness. View