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Participatory Research as One Piece of the Puzzle: A Systematic Review of Consumer Involvement in Design of Technology-Based Youth Mental Health and Well-Being Interventions

Participatory Research as One Piece of the Puzzle: A Systematic Review of Consumer Involvement in Design of Technology-Based Youth Mental Health and Well-Being Interventions

More than a quarter of young Australians aged 16-24 years old will experience a mental illness in a 12-month period, with anxiety, substance abuse, and mood disorders the most common [1]. Alarmingly, 3 quarters of first episode mental illness occurs before the age of 25 years [2], and it has been reported that only 30% of these younger people are accessing the professional help that would benefit them [1,3].

Simone Kate Kate Orlowski, Sharon Lawn, Anthony Venning, Megan Winsall, Gabrielle M Jones, Kaisha Wyld, Raechel A Damarell, Gaston Antezana, Geoffrey Schrader, David Smith, Philippa Collin, Niranjan Bidargaddi

JMIR Hum Factors 2015;2(2):e12