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For instance, a recent study conducted by Yeh et al [2] explored using VR for mental rotation (MR) training. MR is a kind of cognitive ability that uses human spatial imagination to rotate an object in a 2 D or 3 D space [2,4,5]. In a stereoscopic and interactive virtual environment, the results of pretest-posttest comparison suggested that the VR training improved learners’ MR ability [2].
JMIR Serious Games 2020;8(1):e14548
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