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Quantifying outcomes and the validity of simulations is a difficult task. It is essential that a VR simulator is valid in the sense that it resembles a realistic situation and reinforces the appropriate skills and knowledge [14]. This validity consists of several subtypes, including face validity and content validity. Face validity relates to the realism of a simulator, or in this case how well the simulation resembles real-world clinical practice [14,15].
JMIR Serious Games 2022;10(1):e30456
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