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Game Design, Effectiveness, and Implementation of Serious Games Promoting Aspects of Mental Health Literacy Among Children and Adolescents: Systematic Review

Game Design, Effectiveness, and Implementation of Serious Games Promoting Aspects of Mental Health Literacy Among Children and Adolescents: Systematic Review

Study and sample characteristics. a Selected prevention. b RCT: randomized controlled trial. c IG: intervention group. d CG: control group. e NR: not reported. f Universal prevention. g N/A: not applicable. h STORM: Strong Teens and Resilient Minds. in=142 analyzed (subsample of David et al [29]). j Subsample of intervention group of David et al [29]. k Subsample of intervention group of David et al [29]).

Michael Zeiler, Sandra Vögl, Ursula Prinz, Nino Werner, Gudrun Wagner, Andreas Karwautz, Natalie Zeller, Lorenz Ackermann, Karin Waldherr

JMIR Ment Health 2025;12:e67418