Published on 08.03.18 in Vol 4, No 1 (2018): Jan-Jun
Works citing "Mobile Technology in E-Learning for Undergraduate Medical Education on Emergent Otorhinolaryngology–Head and Neck Surgery Disorders: Pilot Randomized Controlled Trial"
According to Crossref, the following articles are citing this article (DOI 10.2196/mededu.9237):
(note that this is only a small subset of citations)
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Shrivastava S, Shrivastava P. Developing a framework for the integration of e-learning with the existing medical curriculum. CHRISMED Journal of Health and Research 2020;7(1):61
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Braimah O, Okhakhu A. Innovative Healthcare Technologies in Otorhinolarnygological Practice in Sub-Saharan Africa: Strategies for Accelerated Uptake. Western Journal of Medical and Biomedical Sciences 2020;1(1):58
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Darras KE, van Merriënboer JJG, Toom M, Roberson ND, de Bruin ABH, Nicolaou S, Forster BB. Developing the Evidence Base for M-Learning in Undergraduate Radiology Education: Identifying Learner Preferences for Mobile Apps. Canadian Association of Radiologists Journal 2019;70(3):320
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Deepika V, Soundariya K, Karthikeyan K, Kalaiselvan G. ‘Learning from home’: role of e-learning methodologies and tools during novel coronavirus pandemic outbreak. Postgraduate Medical Journal 2021;97(1151):590
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Sandrone S, Carlson C. Gamification and game-based education in neurology and neuroscience: Applications, challenges, and opportunities. Brain Disorders 2021;1:100008
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Souza G, Hespanha A, Paz B, Sá M, Carneiro R, Guaita S, Magalhães T, Minto B, Dias L. Impact of the internet on veterinary surgery. Veterinary and Animal Science 2021;11:100161
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Criollo-C S, Moscoso-Zea O, Guerrero-Arias A, Jaramillo-Alcazar A, Lujan-Mora S. Mobile Learning as the Key to Higher Education Innovation: A Systematic Mapping. IEEE Access 2021;9:66462
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Alkoudmani RM, Elkalmi RM, Hassali MA, Apolinário-Hagen J. The effect of generic medicines e-learning course via Web 2.0 tools on knowledge of pharmacists and pharmacy students. Pharmacy Education 2021;21:679
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Song YL, Foo LH, Ong MAM. Exploring gamified learning for inculcating patient safety concepts in dentistry: A mixed‐methods study. European Journal of Dental Education 2023;27(3):662
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Chao Y, Chuang H, Hsin L, Kang C, Fang T, Li H, Huang C, Kuo TBJ, Yang CCH, Shyu H, Wang S, Shyu L, Lee L. Using a 360° Virtual Reality or 2D Video to Learn History Taking and Physical Examination Skills for Undergraduate Medical Students: Pilot Randomized Controlled Trial. JMIR Serious Games 2021;9(4):e13124
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Yang Y, Cheng G, Xing X, Li Z, Zhang W. Application of a multimedia-supported manikin system for preclinical dental training. BMC Medical Education 2022;22(1)
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Elzeky MEH, Elhabashy HMM, Ali WGM, Allam SME. Effect of gamified flipped classroom on improving nursing students’ skills competency and learning motivation: a randomized controlled trial. BMC Nursing 2022;21(1)
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Shi H, Lu P, Yu D, Wang J, Wang Z, Zhuang B, Shao C, Liu C, Liu B. The training of wrist arthroscopy. Frontiers in Medicine 2022;9
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Shrivastava S, Shrivastava P. Mobile and medical education: Points to ponder. Indian Journal of Health Sciences and Biomedical Research (KLEU) 2022;15(1):99
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Huang WD, Loid V, Sung JS. Reflecting on gamified learning in medical education: a systematic literature review grounded in the Structure of Observed Learning Outcomes (SOLO) taxonomy 2012—2022. BMC Medical Education 2024;24(1)
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